What is FunnyToken?
In a world where digital assets have gained value with the use of ERC-20 blockchain, FunnyToken(FUNTO) aims at bringing cryptocurrencies into use in games and digital services. FunnyToken intends to be an option for purchase and sale online and offline services’ in-app elements or any advantage offered.
The unrealized and unrealistic objectives of the other familiar projects on the market have been making users unsure and disappointed. On the contrary, FunnyToken is a project which is straighthead and when examined technically, it’s consistent and highly possible to be actualized. The reason why our project is on a straight basis is that we’ll be perceptibly administering to the project’s objectives by creating our own ecosystem with our Internal Productions. And this ecosystem, on the first stage, will bring a natural growth and trading volume with itself as the users will be able to use FunnyTokens they earn through our services.
How to use?
FunnyToken, thanks to its Blockchain technology, game and player oriented economic model, intends to reward its users for the value they produce for the platform, their participation and their in-game accomplishments. These earnings will be available to be used in other services for trades and in exchange for other cryptocurrencies if desired.
FunnyToken aims at servicing in two platforms such as Internal Productions and External Productions. External Productions are the games and services which are already in the market. On the other hand, Internal Productions are the games and services which are in FunnyToken’s own structure. All the games and services we will produce contain a system which makes users who follow in-game scenarios earn FunnyToken. Also, FunnyToken is a cryptocurrency which will be available for digital product and service purchases in the future.
|Soft cap||500,000 USD|
|Hard cap||11,500,000 USD|
|Accepting||ETH, BTC, DOGE|
|Restricted countries||No restrictions|
|Know Your Customer||Yes|
Phase 1 : % 50
• The idea of the project showed up.
• The objectives of the project were determined
• The team was formed and started to work on the technical details.
• The team has begun to work on FunnyToken infrastructure
• We started to write the whitepaper
• Website works started
• The main idea of the game showed up. CYRPTOWORLD game was born.
• Game script was written.
• The Works on technical details of the game have started.
• The project was announced
• ICO and IEO processes of the project were started.
• CYRPTOWORLD game’s preview was completed.
• ICO and IEO processes were completed
2019 4. Quarter
• We started to work to get listed on the crypto-currency market.
• We proudly launched our first game CRYPTOWORLD.
• We started to work on new games and applications.
• We are ready for more, therefore, we started to negotiate with different platforms and services to meet with you all out there.
|Token price||0.24 USD|
|Alexa rank||4,213,842 th|
|Promotional video views||107|
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